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<div class="title">Référence du fichier SDL_Jeu.c</div>  </div>
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<div class="textblock"><code>#include &quot;<a class="el" href="_s_d_l___jeu_8h_source.html">SDL_Jeu.h</a>&quot;</code><br/>
<code>#include &lt;stdlib.h&gt;</code><br/>
<code>#include &lt;SDL_ttf.h&gt;</code><br/>
<code>#include &lt;string.h&gt;</code><br/>
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Graphe des dépendances par inclusion de SDL_Jeu.c:</div>
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<p><a href="_s_d_l___jeu_8c_source.html">Aller au code source de ce fichier.</a></p>
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Fonctions</h2></td></tr>
<tr class="memitem:a23d40fc80670422235bf7d3417313f6b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a23d40fc80670422235bf7d3417313f6b">InitialisationSdlJeu</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj)</td></tr>
<tr class="memitem:a0d8f1ab1b3ed398914f369f68ff01dba"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a0d8f1ab1b3ed398914f369f68ff01dba">DestructionSdlJeu</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj)</td></tr>
<tr class="memitem:a44d568603926445d3710a7b1fd6fff0c"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a44d568603926445d3710a7b1fd6fff0c">BoucleSdlJeu</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj)</td></tr>
<tr class="memitem:affab2427ee5925f9c23f340c2748721b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#affab2427ee5925f9c23f340c2748721b">RechercherPositionCurseurSdlJeu</a> (int *x, int *y, int xsouris, int ysouris)</td></tr>
<tr class="memitem:a54451a6ac2e7171905cc7cd58ab58ecb"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb">AffichageImageSdlJeu</a> (SDL_Surface *img, SDL_Surface *ecran, int x, int y)</td></tr>
<tr class="memitem:a7fca249bbcb2fe0388ee5d1817a81cb9"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a7fca249bbcb2fe0388ee5d1817a81cb9">AffichageTerrainSdlJeu</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran, int xspec, int yspec)</td></tr>
<tr class="memitem:ad3002fbfba11951ad37be26a9d6f3db4"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#ad3002fbfba11951ad37be26a9d6f3db4">ChoixCasesSdlJeu</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran, int x, int y)</td></tr>
<tr class="memitem:aed70a8edca363783f0a29485545e705e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#aed70a8edca363783f0a29485545e705e">AffichagePossibilite</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran, int *possibilite, int x, int y)</td></tr>
<tr class="memitem:a18936d02db3de5901a7ad97738884941"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a18936d02db3de5901a7ad97738884941">DeplacementUniteSdlJeu</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran, int x, int y)</td></tr>
<tr class="memitem:a58ac203d6b9059938d244c69b398c70c"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a58ac203d6b9059938d244c69b398c70c">TrajetPossible</a> (<a class="el" href="_flechesdeplacement_8h.html#a43f0f58d7edee37df4efdfea332e9262">FlechesDeplacement</a> *fl, int *possibilite, <a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, int x, int y, int *nbfleche, int max, int *casesdep, int *nbcasedep)</td></tr>
<tr class="memitem:a71be0721f1f2dea2254bdcdf447e3c1f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a71be0721f1f2dea2254bdcdf447e3c1f">ajoutfleche</a> (<a class="el" href="_flechesdeplacement_8h.html#a43f0f58d7edee37df4efdfea332e9262">FlechesDeplacement</a> *fl, int nb, int x, int y, int cote)</td></tr>
<tr class="memitem:ac392e7fb8b559b867105590bbd69a02f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#ac392e7fb8b559b867105590bbd69a02f">AffichageFleche</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, <a class="el" href="_flechesdeplacement_8h.html#a43f0f58d7edee37df4efdfea332e9262">FlechesDeplacement</a> *fl, int nbfleche, SDL_Surface *ecran)</td></tr>
<tr class="memitem:abd858cacf023829e83056c8f6e505888"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#abd858cacf023829e83056c8f6e505888">UsineSdlJeu</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran, int x, int y)</td></tr>
<tr class="memitem:ab9c6dabaefa449bd54161b212d056892"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#ab9c6dabaefa449bd54161b212d056892">MenuPrincipal</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran)</td></tr>
<tr class="memitem:a36e5527ace0fe15cfb4f9484652572c4"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a36e5527ace0fe15cfb4f9484652572c4">MenuPrincipal2</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran)</td></tr>
<tr class="memitem:a164771274ca4217c605fbe579acce2f8"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a164771274ca4217c605fbe579acce2f8">AffichageTerrainSdlJeu2</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran)</td></tr>
<tr class="memitem:a1bcccc1c0ea9c26969f16a13fae934e4"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a1bcccc1c0ea9c26969f16a13fae934e4">AGagner</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran)</td></tr>
<tr class="memitem:a89902be54719bc00fc03c7c84ff86562"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a89902be54719bc00fc03c7c84ff86562">animationDeplacement</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran, int x, int y, int x2, int y2, int *casesdep, int nbcasedep)</td></tr>
<tr class="memitem:a4d8458ab9f85604917008a3e658097d3"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a4d8458ab9f85604917008a3e658097d3">animationCoupeArbre</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran, int x, int y)</td></tr>
<tr class="memitem:af48e6d1bdb03aec1c0dcca5c8f2ef97e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#af48e6d1bdb03aec1c0dcca5c8f2ef97e">animationPeche</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran, int x, int y)</td></tr>
<tr class="memitem:a9efe79f768290823fa0c483e097795cc"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a9efe79f768290823fa0c483e097795cc">animationCombat</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran, int x, int y, int x2, int y2)</td></tr>
<tr class="memitem:ab4d159bdc26313cf03cb6679619f73b8"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#ab4d159bdc26313cf03cb6679619f73b8">MenuOption</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran)</td></tr>
<tr class="memitem:a04f78be49d5651250b68da22791865cd"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#a04f78be49d5651250b68da22791865cd">MenuEditeurMap</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran)</td></tr>
<tr class="memitem:aeda88304b6c9113f10de4a6bb266412d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#aeda88304b6c9113f10de4a6bb266412d">EditeurMap</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran, const char *nomfic)</td></tr>
<tr class="memitem:af3bb7cf2080b84db058090ff5a4af54c"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_s_d_l___jeu_8c.html#af3bb7cf2080b84db058090ff5a4af54c">Generiquefin</a> (<a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *sj, SDL_Surface *ecran)</td></tr>
</table>
<hr/><h2>Documentation des fonctions</h2>
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          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#ac392e7fb8b559b867105590bbd69a02f">AffichageFleche</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="_flechesdeplacement_8h.html#a43f0f58d7edee37df4efdfea332e9262">FlechesDeplacement</a> *&#160;</td>
          <td class="paramname"><em>fl</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>nbfleche</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
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<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l00961">961</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_flechesdeplacement_8h_source.html#l00007">sFlechesDeplacement::posx</a>, <a class="el" href="_flechesdeplacement_8h_source.html#l00008">sFlechesDeplacement::posy</a>, et <a class="el" href="_flechesdeplacement_8h_source.html#l00009">sFlechesDeplacement::type</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00631">DeplacementUniteSdlJeu()</a>.</p>

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<a class="anchor" id="a54451a6ac2e7171905cc7cd58ab58ecb"></a>
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          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#a54451a6ac2e7171905cc7cd58ab58ecb">AffichageImageSdlJeu</a> </td>
          <td>(</td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>img</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">427</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01384">AGagner()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01590">animationCombat()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01494">animationCoupeArbre()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01437">animationDeplacement()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01549">animationPeche()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00020">BoucleSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l02223">EditeurMap()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l02602">Generiquefin()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01921">MenuEditeurMap()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01790">MenuOption()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01044">MenuPrincipal()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01115">MenuPrincipal2()</a>, et <a class="el" href="_s_d_l___jeu_8c_source.html#l00977">UsineSdlJeu()</a>.</p>

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<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#aed70a8edca363783f0a29485545e705e">AffichagePossibilite</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int *&#160;</td>
          <td class="paramname"><em>possibilite</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l00587">587</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_terrain_8h_source.html#l00010">sTerrain::scrollx</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00631">DeplacementUniteSdlJeu()</a>.</p>

</div>
</div>
<a class="anchor" id="a7fca249bbcb2fe0388ee5d1817a81cb9"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#a7fca249bbcb2fe0388ee5d1817a81cb9">AffichageTerrainSdlJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>xspec</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>yspec</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l00437">437</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_terrain_8c_source.html#l00029">ObtientConstCasesTerrain()</a>, et <a class="el" href="_jeu_8c_source.html#l00023">ObtientTerrainConstJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01384">AGagner()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01590">animationCombat()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01494">animationCoupeArbre()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01437">animationDeplacement()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01549">animationPeche()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00020">BoucleSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00631">DeplacementUniteSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l02223">EditeurMap()</a>, et <a class="el" href="_s_d_l___jeu_8c_source.html#l00977">UsineSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_a7fca249bbcb2fe0388ee5d1817a81cb9_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_a7fca249bbcb2fe0388ee5d1817a81cb9_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_a7fca249bbcb2fe0388ee5d1817a81cb9_cgraph" id="_s_d_l___jeu_8c_a7fca249bbcb2fe0388ee5d1817a81cb9_cgraph">
<area shape="rect" id="node3" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="203,5,376,32"/><area shape="rect" id="node5" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="212,56,367,83"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a164771274ca4217c605fbe579acce2f8"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#a164771274ca4217c605fbe579acce2f8">AffichageTerrainSdlJeu2</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l01333">1333</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_terrain_8c_source.html#l00029">ObtientConstCasesTerrain()</a>, et <a class="el" href="_jeu_8c_source.html#l00023">ObtientTerrainConstJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01921">MenuEditeurMap()</a>, et <a class="el" href="_s_d_l___jeu_8c_source.html#l01115">MenuPrincipal2()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_a164771274ca4217c605fbe579acce2f8_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_a164771274ca4217c605fbe579acce2f8_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_a164771274ca4217c605fbe579acce2f8_cgraph" id="_s_d_l___jeu_8c_a164771274ca4217c605fbe579acce2f8_cgraph">
<area shape="rect" id="node3" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="211,5,384,32"/><area shape="rect" id="node5" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="220,56,375,83"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a1bcccc1c0ea9c26969f16a13fae934e4"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#a1bcccc1c0ea9c26969f16a13fae934e4">AGagner</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l01384">1384</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">AffichageImageSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00437">AffichageTerrainSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l02602">Generiquefin()</a>, et <a class="el" href="_jeu_8c_source.html#l00956">VerificationMapFaite()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00020">BoucleSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_a1bcccc1c0ea9c26969f16a13fae934e4_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_a1bcccc1c0ea9c26969f16a13fae934e4_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_a1bcccc1c0ea9c26969f16a13fae934e4_cgraph" id="_s_d_l___jeu_8c_a1bcccc1c0ea9c26969f16a13fae934e4_cgraph">
<area shape="rect" id="node3" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="339,8,485,34"/><area shape="rect" id="node5" href="_s_d_l___jeu_8c.html#a7fca249bbcb2fe0388ee5d1817a81cb9" title="AffichageTerrainSdlJeu" alt="" coords="128,84,277,110"/><area shape="rect" id="node11" href="_s_d_l___jeu_8c.html#af3bb7cf2080b84db058090ff5a4af54c" title="Generiquefin" alt="" coords="157,33,249,60"/><area shape="rect" id="node14" href="_jeu_8c.html#a45178e95e179e9d0175efa9c4fed4126" title="VerificationMapFaite" alt="" coords="135,134,270,161"/><area shape="rect" id="node7" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="325,58,499,85"/><area shape="rect" id="node9" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="335,109,489,136"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a71be0721f1f2dea2254bdcdf447e3c1f"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#a71be0721f1f2dea2254bdcdf447e3c1f">ajoutfleche</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_flechesdeplacement_8h.html#a43f0f58d7edee37df4efdfea332e9262">FlechesDeplacement</a> *&#160;</td>
          <td class="paramname"><em>fl</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>nb</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>cote</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l00932">932</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_flechesdeplacement_8h_source.html#l00007">sFlechesDeplacement::posx</a>, <a class="el" href="_flechesdeplacement_8h_source.html#l00008">sFlechesDeplacement::posy</a>, et <a class="el" href="_flechesdeplacement_8h_source.html#l00009">sFlechesDeplacement::type</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00825">TrajetPossible()</a>.</p>

</div>
</div>
<a class="anchor" id="a9efe79f768290823fa0c483e097795cc"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#a9efe79f768290823fa0c483e097795cc">animationCombat</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x2</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y2</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l01590">1590</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_cases_8c_source.html#l00036">ActionUniteCases()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">AffichageImageSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00437">AffichageTerrainSdlJeu()</a>, <a class="el" href="_joueur_8c_source.html#l00025">ModificationNombreUnites()</a>, et <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00631">DeplacementUniteSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_a9efe79f768290823fa0c483e097795cc_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_a9efe79f768290823fa0c483e097795cc_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_a9efe79f768290823fa0c483e097795cc_cgraph" id="_s_d_l___jeu_8c_a9efe79f768290823fa0c483e097795cc_cgraph">
<area shape="rect" id="node3" href="_cases_8c.html#afa7f5bc3d7529b50515d2f065b1b3daa" title="ActionUniteCases" alt="" coords="199,56,321,83"/><area shape="rect" id="node13" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="187,107,333,133"/><area shape="rect" id="node15" href="_s_d_l___jeu_8c.html#a7fca249bbcb2fe0388ee5d1817a81cb9" title="AffichageTerrainSdlJeu" alt="" coords="185,157,335,184"/><area shape="rect" id="node21" href="_joueur_8c.html#a66002dd8effd92da1c264d87ea81f84b" title="ModificationNombreUnites" alt="" coords="177,208,343,235"/><area shape="rect" id="node23" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="200,259,320,285"/><area shape="rect" id="node5" href="_unite_8c.html#a9d049eae54ca03f0cffb6ba92cb2f468" title="CombatUnite" alt="" coords="431,5,527,32"/><area shape="rect" id="node7" href="_cases_8c.html#a82382858b44a9b5dea9136eadac8cee1" title="DestructionUniteCases" alt="" coords="403,56,554,83"/><area shape="rect" id="node11" href="_cases_8c.html#a6eee1057f6463a6cb9afbc6c83ee4419" title="ModificationDecor" alt="" coords="419,107,539,133"/><area shape="rect" id="node9" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="613,56,725,83"/><area shape="rect" id="node17" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="392,157,565,184"/><area shape="rect" id="node19" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="401,208,556,235"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a4d8458ab9f85604917008a3e658097d3"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#a4d8458ab9f85604917008a3e658097d3">animationCoupeArbre</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l01494">1494</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">AffichageImageSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00437">AffichageTerrainSdlJeu()</a>, <a class="el" href="_terrain_8c_source.html#l00022">ObtientCasesTerrain()</a>, et <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00631">DeplacementUniteSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_a4d8458ab9f85604917008a3e658097d3_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_a4d8458ab9f85604917008a3e658097d3_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_a4d8458ab9f85604917008a3e658097d3_cgraph" id="_s_d_l___jeu_8c_a4d8458ab9f85604917008a3e658097d3_cgraph">
<area shape="rect" id="node3" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="201,5,348,32"/><area shape="rect" id="node5" href="_s_d_l___jeu_8c.html#a7fca249bbcb2fe0388ee5d1817a81cb9" title="AffichageTerrainSdlJeu" alt="" coords="200,56,349,83"/><area shape="rect" id="node11" href="_terrain_8c.html#a4216537a99d60dc6608fb6a3fb24daa8" title="ObtientCasesTerrain" alt="" coords="205,107,344,133"/><area shape="rect" id="node13" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="215,157,335,184"/><area shape="rect" id="node7" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="397,31,571,57"/><area shape="rect" id="node9" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="407,81,561,108"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a89902be54719bc00fc03c7c84ff86562"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#a89902be54719bc00fc03c7c84ff86562">animationDeplacement</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x2</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y2</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int *&#160;</td>
          <td class="paramname"><em>casesdep</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>nbcasedep</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l01437">1437</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">AffichageImageSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00437">AffichageTerrainSdlJeu()</a>, <a class="el" href="_terrain_8c_source.html#l00029">ObtientConstCasesTerrain()</a>, et <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00631">DeplacementUniteSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_a89902be54719bc00fc03c7c84ff86562_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_a89902be54719bc00fc03c7c84ff86562_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_a89902be54719bc00fc03c7c84ff86562_cgraph" id="_s_d_l___jeu_8c_a89902be54719bc00fc03c7c84ff86562_cgraph">
<area shape="rect" id="node3" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="207,5,353,32"/><area shape="rect" id="node5" href="_s_d_l___jeu_8c.html#a7fca249bbcb2fe0388ee5d1817a81cb9" title="AffichageTerrainSdlJeu" alt="" coords="205,107,355,133"/><area shape="rect" id="node7" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="403,56,576,83"/><area shape="rect" id="node12" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="220,157,340,184"/><area shape="rect" id="node9" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="412,107,567,133"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="af48e6d1bdb03aec1c0dcca5c8f2ef97e"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#af48e6d1bdb03aec1c0dcca5c8f2ef97e">animationPeche</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l01549">1549</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">AffichageImageSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00437">AffichageTerrainSdlJeu()</a>, et <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00631">DeplacementUniteSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_af48e6d1bdb03aec1c0dcca5c8f2ef97e_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_af48e6d1bdb03aec1c0dcca5c8f2ef97e_cgraph" alt=""/></div>
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<area shape="rect" id="node3" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="167,5,313,32"/><area shape="rect" id="node5" href="_s_d_l___jeu_8c.html#a7fca249bbcb2fe0388ee5d1817a81cb9" title="AffichageTerrainSdlJeu" alt="" coords="165,56,315,83"/><area shape="rect" id="node11" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="180,107,300,133"/><area shape="rect" id="node7" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="363,31,536,57"/><area shape="rect" id="node9" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="372,81,527,108"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a44d568603926445d3710a7b1fd6fff0c"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#a44d568603926445d3710a7b1fd6fff0c">BoucleSdlJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l00020">20</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">AffichageImageSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00437">AffichageTerrainSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01384">AGagner()</a>, <a class="el" href="_jeu_8c_source.html#l00797">AjouterMaisonJeu()</a>, <a class="el" href="_jeu_8c_source.html#l00152">ChangementTour()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00567">ChoixCasesSdlJeu()</a>, <a class="el" href="_joueur_8c_source.html#l00006">InitialisationJoueur()</a>, <a class="el" href="_jeu_8c_source.html#l00292">IntelligenceArtificielle()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01044">MenuPrincipal()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00408">RechercherPositionCurseurSdlJeu()</a>, <a class="el" href="_jeu_8c_source.html#l00862">SauvegardeJeu()</a>, et <a class="el" href="_jeu_8c_source.html#l00177">VerificationFinJeu()</a>.</p>

<p>Référencé par <a class="el" href="main_8c_source.html#l00005">main()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_a44d568603926445d3710a7b1fd6fff0c_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_a44d568603926445d3710a7b1fd6fff0c_cgraph" alt=""/></div>
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<area shape="rect" id="node3" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="855,589,1001,616"/><area shape="rect" id="node5" href="_s_d_l___jeu_8c.html#a7fca249bbcb2fe0388ee5d1817a81cb9" title="AffichageTerrainSdlJeu" alt="" coords="853,829,1003,856"/><area shape="rect" id="node11" href="_s_d_l___jeu_8c.html#a1bcccc1c0ea9c26969f16a13fae934e4" title="AGagner" alt="" coords="455,576,529,603"/><area shape="rect" id="node20" href="_jeu_8c.html#a719a70f9e4442b05627dda58da4e93db" title="AjouterMaisonJeu" alt="" coords="636,1792,759,1819"/><area shape="rect" id="node32" href="_jeu_8c.html#a4968ea65eef1ab62bb43f88371760321" title="ChangementTour" alt="" coords="433,855,551,881"/><area shape="rect" id="node35" href="_s_d_l___jeu_8c.html#ad3002fbfba11951ad37be26a9d6f3db4" title="ChoixCasesSdlJeu" alt="" coords="191,1336,323,1363"/><area shape="rect" id="node100" href="_joueur_8c.html#afb1b8edcb5eab1a97f209c53c2cc462b" title="InitialisationJoueur" alt="" coords="196,1677,319,1704"/><area shape="rect" id="node102" href="_jeu_8c.html#af51cd7d3ccbfa3f1a0cd011ca5f35d5b" title="IntelligenceArtificielle" alt="" coords="427,1640,557,1667"/><area shape="rect" id="node121" href="_s_d_l___jeu_8c.html#ab9c6dabaefa449bd54161b212d056892" title="MenuPrincipal" alt="" coords="207,272,308,299"/><area shape="rect" id="node155" href="_s_d_l___jeu_8c.html#affab2427ee5925f9c23f340c2748721b" title="RechercherPositionCurseurSdlJeu" alt="" coords="152,1728,363,1755"/><area shape="rect" id="node157" href="_jeu_8c.html#a2d408900612a87bf42d3e45e46fd2fd5" title="SauvegardeJeu" alt="" coords="436,19,548,45"/><area shape="rect" id="node160" href="_jeu_8c.html#a1f4c63f7dec1f4a7ba08a1bebae64f05" title="VerificationFinJeu" alt="" coords="199,1779,316,1805"/><area shape="rect" id="node7" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="1083,728,1256,755"/><area shape="rect" id="node9" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="1092,297,1247,324"/><area shape="rect" id="node15" href="_s_d_l___jeu_8c.html#af3bb7cf2080b84db058090ff5a4af54c" title="Generiquefin" alt="" coords="651,627,743,653"/><area shape="rect" id="node18" href="_jeu_8c.html#a45178e95e179e9d0175efa9c4fed4126" title="VerificationMapFaite" alt="" coords="630,576,765,603"/><area shape="rect" id="node22" href="_cases_8c.html#a6eee1057f6463a6cb9afbc6c83ee4419" title="ModificationDecor" alt="" coords="1109,1615,1229,1641"/><area shape="rect" id="node24" href="_joueur_8c.html#a186a1fdbdbd3936040d55abb0f9c0d9b" title="ModificationNombreBatiments" alt="" coords="835,1792,1021,1819"/><area shape="rect" id="node26" href="_joueur_8c.html#a1a4b66c02861ad5401b548b8166c06a3" title="ModificationReserveBois" alt="" coords="848,1741,1008,1768"/><area shape="rect" id="node28" href="_terrain_8c.html#a4216537a99d60dc6608fb6a3fb24daa8" title="ObtientCasesTerrain" alt="" coords="859,1437,997,1464"/><area shape="rect" id="node30" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="1109,1133,1229,1160"/><area shape="rect" id="node39" href="_s_d_l___jeu_8c.html#a18936d02db3de5901a7ad97738884941" title="DeplacementUniteSdlJeu" alt="" coords="411,1108,573,1135"/><area shape="rect" id="node88" href="_s_d_l___jeu_8c.html#abd858cacf023829e83056c8f6e505888" title="UsineSdlJeu" alt="" coords="651,1336,743,1363"/><area shape="rect" id="node42" href="_jeu_8c.html#aecd7eb50119dfdbaa3eeb4be5b10de05" title="RecherchePossibiliteDeplacement" alt="" coords="821,1235,1035,1261"/><area shape="rect" id="node45" href="_s_d_l___jeu_8c.html#a89902be54719bc00fc03c7c84ff86562" title="animationDeplacement" alt="" coords="622,728,773,755"/><area shape="rect" id="node51" href="_cases_8c.html#a6653080275f128c807592b02d9178be5" title="DeplacementUniteCases" alt="" coords="846,1488,1010,1515"/><area shape="rect" id="node53" href="_unite_8c.html#a1bd5d8c5bd17393555871d8671e3c080" title="ModifierUtiliseUnite" alt="" coords="635,829,759,856"/><area shape="rect" id="node55" href="_s_d_l___jeu_8c.html#a4d8458ab9f85604917008a3e658097d3" title="animationCoupeArbre" alt="" coords="625,1032,770,1059"/><area shape="rect" id="node61" href="_cases_8c.html#afa7f5bc3d7529b50515d2f065b1b3daa" title="ActionUniteCases" alt="" coords="867,1336,989,1363"/><area shape="rect" id="node65" href="_s_d_l___jeu_8c.html#af48e6d1bdb03aec1c0dcca5c8f2ef97e" title="animationPeche" alt="" coords="641,931,753,957"/><area shape="rect" id="node70" href="_joueur_8c.html#a8c2911062a76f7420d7c026d0f3a7811" title="ModificationReserveNourriture" alt="" coords="835,1640,1021,1667"/><area shape="rect" id="node72" href="_s_d_l___jeu_8c.html#a9efe79f768290823fa0c483e097795cc" title="animationCombat" alt="" coords="636,1133,759,1160"/><area shape="rect" id="node80" href="_s_d_l___jeu_8c.html#a58ac203d6b9059938d244c69b398c70c" title="TrajetPossible" alt="" coords="877,1083,979,1109"/><area shape="rect" id="node84" href="_s_d_l___jeu_8c.html#aed70a8edca363783f0a29485545e705e" title="AffichagePossibilite" alt="" coords="632,880,763,907"/><area shape="rect" id="node86" href="_s_d_l___jeu_8c.html#ac392e7fb8b559b867105590bbd69a02f" title="AffichageFleche" alt="" coords="642,981,753,1008"/><area shape="rect" id="node77" href="_joueur_8c.html#a66002dd8effd92da1c264d87ea81f84b" title="ModificationNombreUnites" alt="" coords="845,1387,1011,1413"/><area shape="rect" id="node92" href="_cases_8c.html#add2687021c6d17fd31d5342b369d89ba" title="CreationUniteCases" alt="" coords="860,1995,996,2021"/><area shape="rect" id="node94" href="_unite_8c.html#a513f9afaf118a3c62f342145d7d4b876" title="InitialisationUnite" alt="" coords="1113,1995,1226,2021"/><area shape="rect" id="node109" href="_jeu_8c.html#a334b718b43351269700b84847fc72a0b" title="Radar" alt="" coords="668,1539,727,1565"/><area shape="rect" id="node118" href="_jeu_8c.html#a579db13f3fb203cd8c4652e1386611b5" title="RemplissageMap" alt="" coords="866,1539,990,1565"/><area shape="rect" id="node123" href="_s_d_l___jeu_8c.html#a36e5527ace0fe15cfb4f9484652572c4" title="MenuPrincipal2" alt="" coords="643,272,751,299"/><area shape="rect" id="node126" href="_jeu_8c.html#ad2e767bdc6fb46445dfc38906b5279f0" title="ChargementJeu" alt="" coords="873,196,983,223"/><area shape="rect" id="node141" href="_s_d_l___jeu_8c.html#ab4d159bdc26313cf03cb6679619f73b8" title="MenuOption" alt="" coords="446,221,538,248"/><area shape="rect" id="node133" href="_jeu_8c.html#ad67d03c9ee6a368322513e012a820b02" title="ChargementMapFaite" alt="" coords="855,399,1001,425"/><area shape="rect" id="node135" href="_s_d_l___jeu_8c.html#a164771274ca4217c605fbe579acce2f8" title="AffichageTerrainSdlJeu2" alt="" coords="850,297,1006,324"/><area shape="rect" id="node128" href="_terrain_8c.html#a552e8705aae2fb058d130b63a6c99d45" title="DestructionTerrain" alt="" coords="1109,159,1230,185"/><area shape="rect" id="node130" href="_terrain_8c.html#a7368383a5bf78f14daa56ad29f17ec1b" title="InitialisationTerrain" alt="" coords="1108,235,1231,261"/><area shape="rect" id="node143" href="_jeu_8c.html#ad1e508be00d1482206aa16ec73353e89" title="ChargementOption" alt="" coords="633,171,762,197"/><area shape="rect" id="node145" href="_s_d_l___jeu_8c.html#a04f78be49d5651250b68da22791865cd" title="MenuEditeurMap" alt="" coords="638,221,757,248"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="ad3002fbfba11951ad37be26a9d6f3db4"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#afa281ae78f71733d944fff3653e2c959">ChoixCasesSdlJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l00567">567</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00631">DeplacementUniteSdlJeu()</a>, <a class="el" href="_terrain_8c_source.html#l00022">ObtientCasesTerrain()</a>, <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>, et <a class="el" href="_s_d_l___jeu_8c_source.html#l00977">UsineSdlJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00020">BoucleSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_ad3002fbfba11951ad37be26a9d6f3db4_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_ad3002fbfba11951ad37be26a9d6f3db4_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_ad3002fbfba11951ad37be26a9d6f3db4_cgraph" id="_s_d_l___jeu_8c_ad3002fbfba11951ad37be26a9d6f3db4_cgraph">
<area shape="rect" id="node3" href="_s_d_l___jeu_8c.html#a18936d02db3de5901a7ad97738884941" title="DeplacementUniteSdlJeu" alt="" coords="187,435,349,462"/><area shape="rect" id="node5" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="692,410,812,436"/><area shape="rect" id="node30" href="_terrain_8c.html#a4216537a99d60dc6608fb6a3fb24daa8" title="ObtientCasesTerrain" alt="" coords="683,764,821,791"/><area shape="rect" id="node72" href="_s_d_l___jeu_8c.html#abd858cacf023829e83056c8f6e505888" title="UsineSdlJeu" alt="" coords="458,764,550,791"/><area shape="rect" id="node7" href="_jeu_8c.html#aecd7eb50119dfdbaa3eeb4be5b10de05" title="RecherchePossibiliteDeplacement" alt="" coords="397,258,611,284"/><area shape="rect" id="node10" href="_s_d_l___jeu_8c.html#a89902be54719bc00fc03c7c84ff86562" title="animationDeplacement" alt="" coords="429,359,579,386"/><area shape="rect" id="node14" href="_s_d_l___jeu_8c.html#a7fca249bbcb2fe0388ee5d1817a81cb9" title="AffichageTerrainSdlJeu" alt="" coords="677,511,827,538"/><area shape="rect" id="node22" href="_cases_8c.html#a6653080275f128c807592b02d9178be5" title="DeplacementUniteCases" alt="" coords="422,663,586,690"/><area shape="rect" id="node24" href="_unite_8c.html#a1bd5d8c5bd17393555871d8671e3c080" title="ModifierUtiliseUnite" alt="" coords="442,714,566,740"/><area shape="rect" id="node26" href="_s_d_l___jeu_8c.html#a4d8458ab9f85604917008a3e658097d3" title="animationCoupeArbre" alt="" coords="431,460,577,487"/><area shape="rect" id="node33" href="_cases_8c.html#afa7f5bc3d7529b50515d2f065b1b3daa" title="ActionUniteCases" alt="" coords="691,612,813,639"/><area shape="rect" id="node43" href="_joueur_8c.html#a1a4b66c02861ad5401b548b8166c06a3" title="ModificationReserveBois" alt="" coords="424,106,584,132"/><area shape="rect" id="node45" href="_s_d_l___jeu_8c.html#af48e6d1bdb03aec1c0dcca5c8f2ef97e" title="animationPeche" alt="" coords="448,410,560,436"/><area shape="rect" id="node50" href="_joueur_8c.html#a8c2911062a76f7420d7c026d0f3a7811" title="ModificationReserveNourriture" alt="" coords="659,815,845,842"/><area shape="rect" id="node52" href="_s_d_l___jeu_8c.html#a9efe79f768290823fa0c483e097795cc" title="animationCombat" alt="" coords="443,511,565,538"/><area shape="rect" id="node60" href="_s_d_l___jeu_8c.html#a58ac203d6b9059938d244c69b398c70c" title="TrajetPossible" alt="" coords="453,55,555,82"/><area shape="rect" id="node66" href="_s_d_l___jeu_8c.html#aed70a8edca363783f0a29485545e705e" title="AffichagePossibilite" alt="" coords="439,156,569,183"/><area shape="rect" id="node68" href="_s_d_l___jeu_8c.html#ac392e7fb8b559b867105590bbd69a02f" title="AffichageFleche" alt="" coords="449,207,559,234"/><area shape="rect" id="node12" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="679,460,825,487"/><area shape="rect" id="node16" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="893,410,1067,436"/><area shape="rect" id="node18" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="903,511,1057,538"/><area shape="rect" id="node35" href="_unite_8c.html#a9d049eae54ca03f0cffb6ba92cb2f468" title="CombatUnite" alt="" coords="932,562,1028,588"/><area shape="rect" id="node37" href="_cases_8c.html#a82382858b44a9b5dea9136eadac8cee1" title="DestructionUniteCases" alt="" coords="905,612,1055,639"/><area shape="rect" id="node41" href="_cases_8c.html#a6eee1057f6463a6cb9afbc6c83ee4419" title="ModificationDecor" alt="" coords="920,663,1040,690"/><area shape="rect" id="node39" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="1115,612,1227,639"/><area shape="rect" id="node57" href="_joueur_8c.html#a66002dd8effd92da1c264d87ea81f84b" title="ModificationNombreUnites" alt="" coords="669,663,835,690"/><area shape="rect" id="node63" href="_s_d_l___jeu_8c.html#a71be0721f1f2dea2254bdcdf447e3c1f" title="ajoutfleche" alt="" coords="711,55,793,82"/><area shape="rect" id="node76" href="_cases_8c.html#add2687021c6d17fd31d5342b369d89ba" title="CreationUniteCases" alt="" coords="684,714,820,740"/><area shape="rect" id="node78" href="_unite_8c.html#a513f9afaf118a3c62f342145d7d4b876" title="InitialisationUnite" alt="" coords="923,714,1037,740"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a18936d02db3de5901a7ad97738884941"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#a18936d02db3de5901a7ad97738884941">DeplacementUniteSdlJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l00631">631</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_cases_8c_source.html#l00036">ActionUniteCases()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00961">AffichageFleche()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00587">AffichagePossibilite()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00437">AffichageTerrainSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01590">animationCombat()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01494">animationCoupeArbre()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01437">animationDeplacement()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01549">animationPeche()</a>, <a class="el" href="_cases_8c_source.html#l00028">DeplacementUniteCases()</a>, <a class="el" href="_joueur_8c_source.html#l00015">ModificationReserveBois()</a>, <a class="el" href="_joueur_8c_source.html#l00020">ModificationReserveNourriture()</a>, <a class="el" href="_unite_8c_source.html#l00085">ModifierUtiliseUnite()</a>, <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>, <a class="el" href="_jeu_8c_source.html#l00029">RecherchePossibiliteDeplacement()</a>, et <a class="el" href="_s_d_l___jeu_8c_source.html#l00825">TrajetPossible()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00567">ChoixCasesSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_a18936d02db3de5901a7ad97738884941_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_a18936d02db3de5901a7ad97738884941_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_a18936d02db3de5901a7ad97738884941_cgraph" id="_s_d_l___jeu_8c_a18936d02db3de5901a7ad97738884941_cgraph">
<area shape="rect" id="node3" href="_cases_8c.html#afa7f5bc3d7529b50515d2f065b1b3daa" title="ActionUniteCases" alt="" coords="500,56,623,83"/><area shape="rect" id="node13" href="_s_d_l___jeu_8c.html#ac392e7fb8b559b867105590bbd69a02f" title="AffichageFleche" alt="" coords="267,512,378,539"/><area shape="rect" id="node15" href="_s_d_l___jeu_8c.html#aed70a8edca363783f0a29485545e705e" title="AffichagePossibilite" alt="" coords="257,563,388,589"/><area shape="rect" id="node17" href="_s_d_l___jeu_8c.html#a7fca249bbcb2fe0388ee5d1817a81cb9" title="AffichageTerrainSdlJeu" alt="" coords="487,157,636,184"/><area shape="rect" id="node23" href="_s_d_l___jeu_8c.html#a9efe79f768290823fa0c483e097795cc" title="animationCombat" alt="" coords="261,107,384,133"/><area shape="rect" id="node31" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="501,309,621,336"/><area shape="rect" id="node33" href="_s_d_l___jeu_8c.html#a4d8458ab9f85604917008a3e658097d3" title="animationCoupeArbre" alt="" coords="250,309,395,336"/><area shape="rect" id="node40" href="_s_d_l___jeu_8c.html#a89902be54719bc00fc03c7c84ff86562" title="animationDeplacement" alt="" coords="247,208,398,235"/><area shape="rect" id="node46" href="_s_d_l___jeu_8c.html#af48e6d1bdb03aec1c0dcca5c8f2ef97e" title="animationPeche" alt="" coords="267,259,379,285"/><area shape="rect" id="node51" href="_cases_8c.html#a6653080275f128c807592b02d9178be5" title="DeplacementUniteCases" alt="" coords="241,613,405,640"/><area shape="rect" id="node53" href="_joueur_8c.html#a1a4b66c02861ad5401b548b8166c06a3" title="ModificationReserveBois" alt="" coords="243,664,403,691"/><area shape="rect" id="node55" href="_joueur_8c.html#a8c2911062a76f7420d7c026d0f3a7811" title="ModificationReserveNourriture" alt="" coords="229,715,416,741"/><area shape="rect" id="node57" href="_unite_8c.html#a1bd5d8c5bd17393555871d8671e3c080" title="ModifierUtiliseUnite" alt="" coords="261,765,385,792"/><area shape="rect" id="node60" href="_jeu_8c.html#aecd7eb50119dfdbaa3eeb4be5b10de05" title="RecherchePossibiliteDeplacement" alt="" coords="216,360,429,387"/><area shape="rect" id="node63" href="_s_d_l___jeu_8c.html#a58ac203d6b9059938d244c69b398c70c" title="TrajetPossible" alt="" coords="271,461,374,488"/><area shape="rect" id="node5" href="_unite_8c.html#a9d049eae54ca03f0cffb6ba92cb2f468" title="CombatUnite" alt="" coords="732,5,828,32"/><area shape="rect" id="node7" href="_cases_8c.html#a82382858b44a9b5dea9136eadac8cee1" title="DestructionUniteCases" alt="" coords="705,56,855,83"/><area shape="rect" id="node11" href="_cases_8c.html#a6eee1057f6463a6cb9afbc6c83ee4419" title="ModificationDecor" alt="" coords="720,107,840,133"/><area shape="rect" id="node9" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="915,56,1027,83"/><area shape="rect" id="node19" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="693,208,867,235"/><area shape="rect" id="node21" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="703,157,857,184"/><area shape="rect" id="node26" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="488,259,635,285"/><area shape="rect" id="node29" href="_joueur_8c.html#a66002dd8effd92da1c264d87ea81f84b" title="ModificationNombreUnites" alt="" coords="478,107,645,133"/><area shape="rect" id="node37" href="_terrain_8c.html#a4216537a99d60dc6608fb6a3fb24daa8" title="ObtientCasesTerrain" alt="" coords="492,360,631,387"/><area shape="rect" id="node66" href="_s_d_l___jeu_8c.html#a71be0721f1f2dea2254bdcdf447e3c1f" title="ajoutfleche" alt="" coords="520,461,603,488"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a0d8f1ab1b3ed398914f369f68ff01dba"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#a0d8f1ab1b3ed398914f369f68ff01dba">DestructionSdlJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l00013">13</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l__image_8c_source.html#l00131">DestructionImage()</a>, et <a class="el" href="_jeu_8c_source.html#l00283">DestructionJeu()</a>.</p>

<p>Référencé par <a class="el" href="main_8c_source.html#l00005">main()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_a0d8f1ab1b3ed398914f369f68ff01dba_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_a0d8f1ab1b3ed398914f369f68ff01dba_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_a0d8f1ab1b3ed398914f369f68ff01dba_cgraph" id="_s_d_l___jeu_8c_a0d8f1ab1b3ed398914f369f68ff01dba_cgraph">
<area shape="rect" id="node3" href="_s_d_l__image_8c.html#a52c7fb43e84266a16cc2f7e3530eaedc" title="DestructionImage" alt="" coords="177,5,295,32"/><area shape="rect" id="node5" href="_jeu_8c.html#ae0c84a274809bb24d7445a97921c31d7" title="DestructionJeu" alt="" coords="184,56,288,83"/><area shape="rect" id="node7" href="_terrain_8c.html#a552e8705aae2fb058d130b63a6c99d45" title="DestructionTerrain" alt="" coords="345,56,466,83"/><area shape="rect" id="node9" href="_cases_8c.html#aa30b79324f9aa68e3249d4b455829540" title="DestructionCases" alt="" coords="515,56,637,83"/><area shape="rect" id="node11" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="685,56,797,83"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="aeda88304b6c9113f10de4a6bb266412d"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#aeda88304b6c9113f10de4a6bb266412d">EditeurMap</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>nomfic</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l02223">2223</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">AffichageImageSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00437">AffichageTerrainSdlJeu()</a>, <a class="el" href="_jeu_8c_source.html#l01082">AjouterDecorEditeurJeu()</a>, <a class="el" href="_jeu_8c_source.html#l01110">AjouterUniteEditeurJeu()</a>, <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00408">RechercherPositionCurseurSdlJeu()</a>, et <a class="el" href="_jeu_8c_source.html#l00862">SauvegardeJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01921">MenuEditeurMap()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_aeda88304b6c9113f10de4a6bb266412d_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_aeda88304b6c9113f10de4a6bb266412d_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_aeda88304b6c9113f10de4a6bb266412d_cgraph" id="_s_d_l___jeu_8c_aeda88304b6c9113f10de4a6bb266412d_cgraph">
<area shape="rect" id="node3" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="173,5,320,32"/><area shape="rect" id="node5" href="_s_d_l___jeu_8c.html#a7fca249bbcb2fe0388ee5d1817a81cb9" title="AffichageTerrainSdlJeu" alt="" coords="172,56,321,83"/><area shape="rect" id="node11" href="_jeu_8c.html#a9b2e780e79bb0ea6d25363604b33b6ff" title="AjouterDecorEditeurJeu" alt="" coords="171,208,323,235"/><area shape="rect" id="node17" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="427,157,547,184"/><area shape="rect" id="node19" href="_jeu_8c.html#aa269251bb35cb35917c8a00736884d01" title="AjouterUniteEditeurJeu" alt="" coords="173,259,320,285"/><area shape="rect" id="node32" href="_s_d_l___jeu_8c.html#affab2427ee5925f9c23f340c2748721b" title="RechercherPositionCurseurSdlJeu" alt="" coords="141,309,352,336"/><area shape="rect" id="node34" href="_jeu_8c.html#a2d408900612a87bf42d3e45e46fd2fd5" title="SauvegardeJeu" alt="" coords="191,107,303,133"/><area shape="rect" id="node7" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="400,56,573,83"/><area shape="rect" id="node9" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="409,107,564,133"/><area shape="rect" id="node13" href="_cases_8c.html#a6eee1057f6463a6cb9afbc6c83ee4419" title="ModificationDecor" alt="" coords="427,208,547,235"/><area shape="rect" id="node15" href="_terrain_8c.html#a4216537a99d60dc6608fb6a3fb24daa8" title="ObtientCasesTerrain" alt="" coords="417,259,556,285"/><area shape="rect" id="node21" href="_cases_8c.html#a82382858b44a9b5dea9136eadac8cee1" title="DestructionUniteCases" alt="" coords="411,309,562,336"/><area shape="rect" id="node25" href="_unite_8c.html#a513f9afaf118a3c62f342145d7d4b876" title="InitialisationUnite" alt="" coords="430,360,543,387"/><area shape="rect" id="node27" href="_joueur_8c.html#a66002dd8effd92da1c264d87ea81f84b" title="ModificationNombreUnites" alt="" coords="403,411,570,437"/><area shape="rect" id="node23" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="621,309,733,336"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="af3bb7cf2080b84db058090ff5a4af54c"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#af3bb7cf2080b84db058090ff5a4af54c">Generiquefin</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l02602">2602</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">AffichageImageSdlJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01384">AGagner()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_af3bb7cf2080b84db058090ff5a4af54c_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_af3bb7cf2080b84db058090ff5a4af54c_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_af3bb7cf2080b84db058090ff5a4af54c_cgraph" id="_s_d_l___jeu_8c_af3bb7cf2080b84db058090ff5a4af54c_cgraph">
<area shape="rect" id="node3" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="147,5,293,32"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a23d40fc80670422235bf7d3417313f6b"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#a23d40fc80670422235bf7d3417313f6b">InitialisationSdlJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l00006">6</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l__image_8c_source.html#l00004">InitialisationImage()</a>, et <a class="el" href="_jeu_8c_source.html#l00006">InitialisationJeu()</a>.</p>

<p>Référencé par <a class="el" href="main_8c_source.html#l00005">main()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_a23d40fc80670422235bf7d3417313f6b_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_a23d40fc80670422235bf7d3417313f6b_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_a23d40fc80670422235bf7d3417313f6b_cgraph" id="_s_d_l___jeu_8c_a23d40fc80670422235bf7d3417313f6b_cgraph">
<area shape="rect" id="node3" href="_s_d_l__image_8c.html#a6a021954242aac9029b2d2fa22c81047" title="InitialisationImage" alt="" coords="176,5,296,32"/><area shape="rect" id="node5" href="_jeu_8c.html#af7e9e407e19c86216da89b192f3a4712" title="InitialisationJeu" alt="" coords="183,56,289,83"/><area shape="rect" id="node7" href="_joueur_8c.html#afb1b8edcb5eab1a97f209c53c2cc462b" title="InitialisationJoueur" alt="" coords="344,31,467,57"/><area shape="rect" id="node9" href="_terrain_8c.html#a7368383a5bf78f14daa56ad29f17ec1b" title="InitialisationTerrain" alt="" coords="344,81,467,108"/><area shape="rect" id="node11" href="_cases_8c.html#aa22815cc4f237714fa0ef5a1749daf36" title="InitialisationCases" alt="" coords="515,81,639,108"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a04f78be49d5651250b68da22791865cd"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int <a class="el" href="_s_d_l___jeu_8h.html#a04f78be49d5651250b68da22791865cd">MenuEditeurMap</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l01921">1921</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">AffichageImageSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01333">AffichageTerrainSdlJeu2()</a>, <a class="el" href="_jeu_8c_source.html#l00187">ChargementJeu()</a>, <a class="el" href="_terrain_8c_source.html#l00036">DestructionTerrain()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l02223">EditeurMap()</a>, <a class="el" href="_terrain_8c_source.html#l00004">InitialisationTerrain()</a>, et <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01790">MenuOption()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_a04f78be49d5651250b68da22791865cd_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_a04f78be49d5651250b68da22791865cd_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_a04f78be49d5651250b68da22791865cd_cgraph" id="_s_d_l___jeu_8c_a04f78be49d5651250b68da22791865cd_cgraph">
<area shape="rect" id="node3" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="365,208,512,235"/><area shape="rect" id="node5" href="_s_d_l___jeu_8c.html#a164771274ca4217c605fbe579acce2f8" title="AffichageTerrainSdlJeu2" alt="" coords="361,563,517,589"/><area shape="rect" id="node11" href="_jeu_8c.html#ad2e767bdc6fb46445dfc38906b5279f0" title="ChargementJeu" alt="" coords="174,107,285,133"/><area shape="rect" id="node13" href="_terrain_8c.html#a552e8705aae2fb058d130b63a6c99d45" title="DestructionTerrain" alt="" coords="378,5,499,32"/><area shape="rect" id="node19" href="_terrain_8c.html#a7368383a5bf78f14daa56ad29f17ec1b" title="InitialisationTerrain" alt="" coords="377,56,500,83"/><area shape="rect" id="node23" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="619,208,739,235"/><area shape="rect" id="node26" href="_s_d_l___jeu_8c.html#aeda88304b6c9113f10de4a6bb266412d" title="EditeurMap" alt="" coords="186,335,273,361"/><area shape="rect" id="node7" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="592,563,765,589"/><area shape="rect" id="node9" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="601,512,756,539"/><area shape="rect" id="node15" href="_cases_8c.html#aa30b79324f9aa68e3249d4b455829540" title="DestructionCases" alt="" coords="617,5,740,32"/><area shape="rect" id="node17" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="813,233,925,260"/><area shape="rect" id="node21" href="_cases_8c.html#aa22815cc4f237714fa0ef5a1749daf36" title="InitialisationCases" alt="" coords="617,56,741,83"/><area shape="rect" id="node29" href="_s_d_l___jeu_8c.html#a7fca249bbcb2fe0388ee5d1817a81cb9" title="AffichageTerrainSdlJeu" alt="" coords="364,512,513,539"/><area shape="rect" id="node33" href="_jeu_8c.html#a9b2e780e79bb0ea6d25363604b33b6ff" title="AjouterDecorEditeurJeu" alt="" coords="363,309,515,336"/><area shape="rect" id="node40" href="_jeu_8c.html#aa269251bb35cb35917c8a00736884d01" title="AjouterUniteEditeurJeu" alt="" coords="365,411,512,437"/><area shape="rect" id="node52" href="_s_d_l___jeu_8c.html#affab2427ee5925f9c23f340c2748721b" title="RechercherPositionCurseurSdlJeu" alt="" coords="333,360,544,387"/><area shape="rect" id="node54" href="_jeu_8c.html#a2d408900612a87bf42d3e45e46fd2fd5" title="SauvegardeJeu" alt="" coords="383,461,495,488"/><area shape="rect" id="node35" href="_cases_8c.html#a6eee1057f6463a6cb9afbc6c83ee4419" title="ModificationDecor" alt="" coords="619,259,739,285"/><area shape="rect" id="node37" href="_terrain_8c.html#a4216537a99d60dc6608fb6a3fb24daa8" title="ObtientCasesTerrain" alt="" coords="609,309,748,336"/><area shape="rect" id="node42" href="_cases_8c.html#a82382858b44a9b5dea9136eadac8cee1" title="DestructionUniteCases" alt="" coords="603,461,754,488"/><area shape="rect" id="node45" href="_unite_8c.html#a513f9afaf118a3c62f342145d7d4b876" title="InitialisationUnite" alt="" coords="622,360,735,387"/><area shape="rect" id="node47" href="_joueur_8c.html#a66002dd8effd92da1c264d87ea81f84b" title="ModificationNombreUnites" alt="" coords="595,411,762,437"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="ab4d159bdc26313cf03cb6679619f73b8"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int <a class="el" href="_s_d_l___jeu_8h.html#ab4d159bdc26313cf03cb6679619f73b8">MenuOption</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l01790">1790</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">AffichageImageSdlJeu()</a>, <a class="el" href="_jeu_8c_source.html#l01047">ChargementOption()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01921">MenuEditeurMap()</a>, <a class="el" href="_jeu_8c_source.html#l01032">SauvegardeOption()</a>, et <a class="el" href="_jeu_8c_source.html#l01076">VidageMapFaite()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01044">MenuPrincipal()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_ab4d159bdc26313cf03cb6679619f73b8_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_ab4d159bdc26313cf03cb6679619f73b8_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_ab4d159bdc26313cf03cb6679619f73b8_cgraph" id="_s_d_l___jeu_8c_ab4d159bdc26313cf03cb6679619f73b8_cgraph">
<area shape="rect" id="node3" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="517,5,664,32"/><area shape="rect" id="node5" href="_jeu_8c.html#ad1e508be00d1482206aa16ec73353e89" title="ChargementOption" alt="" coords="147,284,277,311"/><area shape="rect" id="node7" href="_s_d_l___jeu_8c.html#a04f78be49d5651250b68da22791865cd" title="MenuEditeurMap" alt="" coords="153,233,271,260"/><area shape="rect" id="node64" href="_jeu_8c.html#abc90de1f212065672393a22c18e12a22" title="SauvegardeOption" alt="" coords="147,335,277,361"/><area shape="rect" id="node66" href="_jeu_8c.html#af21746af96c7c06b15c0397d3970ca2b" title="VidageMapFaite" alt="" coords="154,385,270,412"/><area shape="rect" id="node10" href="_s_d_l___jeu_8c.html#a164771274ca4217c605fbe579acce2f8" title="AffichageTerrainSdlJeu2" alt="" coords="513,56,669,83"/><area shape="rect" id="node16" href="_jeu_8c.html#ad2e767bdc6fb46445dfc38906b5279f0" title="ChargementJeu" alt="" coords="326,328,437,355"/><area shape="rect" id="node18" href="_terrain_8c.html#a552e8705aae2fb058d130b63a6c99d45" title="DestructionTerrain" alt="" coords="530,512,651,539"/><area shape="rect" id="node24" href="_terrain_8c.html#a7368383a5bf78f14daa56ad29f17ec1b" title="InitialisationTerrain" alt="" coords="529,563,652,589"/><area shape="rect" id="node28" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="771,259,891,285"/><area shape="rect" id="node31" href="_s_d_l___jeu_8c.html#aeda88304b6c9113f10de4a6bb266412d" title="EditeurMap" alt="" coords="338,208,425,235"/><area shape="rect" id="node12" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="744,56,917,83"/><area shape="rect" id="node14" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="753,107,908,133"/><area shape="rect" id="node20" href="_cases_8c.html#aa30b79324f9aa68e3249d4b455829540" title="DestructionCases" alt="" coords="769,563,892,589"/><area shape="rect" id="node22" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="965,487,1077,513"/><area shape="rect" id="node26" href="_cases_8c.html#aa22815cc4f237714fa0ef5a1749daf36" title="InitialisationCases" alt="" coords="769,613,893,640"/><area shape="rect" id="node34" href="_s_d_l___jeu_8c.html#a7fca249bbcb2fe0388ee5d1817a81cb9" title="AffichageTerrainSdlJeu" alt="" coords="516,107,665,133"/><area shape="rect" id="node38" href="_jeu_8c.html#a9b2e780e79bb0ea6d25363604b33b6ff" title="AjouterDecorEditeurJeu" alt="" coords="515,360,667,387"/><area shape="rect" id="node45" href="_jeu_8c.html#aa269251bb35cb35917c8a00736884d01" title="AjouterUniteEditeurJeu" alt="" coords="517,411,664,437"/><area shape="rect" id="node57" href="_s_d_l___jeu_8c.html#affab2427ee5925f9c23f340c2748721b" title="RechercherPositionCurseurSdlJeu" alt="" coords="485,461,696,488"/><area shape="rect" id="node59" href="_jeu_8c.html#a2d408900612a87bf42d3e45e46fd2fd5" title="SauvegardeJeu" alt="" coords="535,157,647,184"/><area shape="rect" id="node40" href="_cases_8c.html#a6eee1057f6463a6cb9afbc6c83ee4419" title="ModificationDecor" alt="" coords="771,309,891,336"/><area shape="rect" id="node42" href="_terrain_8c.html#a4216537a99d60dc6608fb6a3fb24daa8" title="ObtientCasesTerrain" alt="" coords="761,360,900,387"/><area shape="rect" id="node47" href="_cases_8c.html#a82382858b44a9b5dea9136eadac8cee1" title="DestructionUniteCases" alt="" coords="755,411,906,437"/><area shape="rect" id="node50" href="_unite_8c.html#a513f9afaf118a3c62f342145d7d4b876" title="InitialisationUnite" alt="" coords="774,461,887,488"/><area shape="rect" id="node52" href="_joueur_8c.html#a66002dd8effd92da1c264d87ea81f84b" title="ModificationNombreUnites" alt="" coords="747,512,914,539"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="ab9c6dabaefa449bd54161b212d056892"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int <a class="el" href="_s_d_l___jeu_8h.html#ab9c6dabaefa449bd54161b212d056892">MenuPrincipal</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l01044">1044</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">AffichageImageSdlJeu()</a>, <a class="el" href="_jeu_8c_source.html#l00187">ChargementJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01790">MenuOption()</a>, et <a class="el" href="_s_d_l___jeu_8c_source.html#l01115">MenuPrincipal2()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00020">BoucleSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_ab9c6dabaefa449bd54161b212d056892_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_ab9c6dabaefa449bd54161b212d056892_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_ab9c6dabaefa449bd54161b212d056892_cgraph" id="_s_d_l___jeu_8c_ab9c6dabaefa449bd54161b212d056892_cgraph">
<area shape="rect" id="node3" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="712,183,859,209"/><area shape="rect" id="node5" href="_jeu_8c.html#ad2e767bdc6fb46445dfc38906b5279f0" title="ChargementJeu" alt="" coords="498,537,609,564"/><area shape="rect" id="node19" href="_s_d_l___jeu_8c.html#ab4d159bdc26313cf03cb6679619f73b8" title="MenuOption" alt="" coords="155,309,247,336"/><area shape="rect" id="node72" href="_s_d_l___jeu_8c.html#a36e5527ace0fe15cfb4f9484652572c4" title="MenuPrincipal2" alt="" coords="307,132,415,159"/><area shape="rect" id="node7" href="_terrain_8c.html#a552e8705aae2fb058d130b63a6c99d45" title="DestructionTerrain" alt="" coords="725,639,846,665"/><area shape="rect" id="node13" href="_terrain_8c.html#a7368383a5bf78f14daa56ad29f17ec1b" title="InitialisationTerrain" alt="" coords="724,588,847,615"/><area shape="rect" id="node17" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="965,385,1085,412"/><area shape="rect" id="node9" href="_cases_8c.html#aa30b79324f9aa68e3249d4b455829540" title="DestructionCases" alt="" coords="964,689,1087,716"/><area shape="rect" id="node11" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="1160,639,1272,665"/><area shape="rect" id="node15" href="_cases_8c.html#aa22815cc4f237714fa0ef5a1749daf36" title="InitialisationCases" alt="" coords="963,639,1087,665"/><area shape="rect" id="node22" href="_jeu_8c.html#ad1e508be00d1482206aa16ec73353e89" title="ChargementOption" alt="" coords="297,233,426,260"/><area shape="rect" id="node24" href="_s_d_l___jeu_8c.html#a04f78be49d5651250b68da22791865cd" title="MenuEditeurMap" alt="" coords="302,436,421,463"/><area shape="rect" id="node68" href="_jeu_8c.html#abc90de1f212065672393a22c18e12a22" title="SauvegardeOption" alt="" coords="296,284,427,311"/><area shape="rect" id="node70" href="_jeu_8c.html#af21746af96c7c06b15c0397d3970ca2b" title="VidageMapFaite" alt="" coords="303,335,419,361"/><area shape="rect" id="node27" href="_s_d_l___jeu_8c.html#a164771274ca4217c605fbe579acce2f8" title="AffichageTerrainSdlJeu2" alt="" coords="475,81,631,108"/><area shape="rect" id="node35" href="_s_d_l___jeu_8c.html#aeda88304b6c9113f10de4a6bb266412d" title="EditeurMap" alt="" coords="510,385,597,412"/><area shape="rect" id="node29" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="939,5,1112,32"/><area shape="rect" id="node31" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="948,81,1103,108"/><area shape="rect" id="node38" href="_s_d_l___jeu_8c.html#a7fca249bbcb2fe0388ee5d1817a81cb9" title="AffichageTerrainSdlJeu" alt="" coords="711,81,860,108"/><area shape="rect" id="node42" href="_jeu_8c.html#a9b2e780e79bb0ea6d25363604b33b6ff" title="AjouterDecorEditeurJeu" alt="" coords="709,284,861,311"/><area shape="rect" id="node49" href="_jeu_8c.html#aa269251bb35cb35917c8a00736884d01" title="AjouterUniteEditeurJeu" alt="" coords="712,537,859,564"/><area shape="rect" id="node61" href="_s_d_l___jeu_8c.html#affab2427ee5925f9c23f340c2748721b" title="RechercherPositionCurseurSdlJeu" alt="" coords="680,335,891,361"/><area shape="rect" id="node63" href="_jeu_8c.html#a2d408900612a87bf42d3e45e46fd2fd5" title="SauvegardeJeu" alt="" coords="729,233,841,260"/><area shape="rect" id="node44" href="_cases_8c.html#a6eee1057f6463a6cb9afbc6c83ee4419" title="ModificationDecor" alt="" coords="965,284,1085,311"/><area shape="rect" id="node46" href="_terrain_8c.html#a4216537a99d60dc6608fb6a3fb24daa8" title="ObtientCasesTerrain" alt="" coords="956,436,1095,463"/><area shape="rect" id="node51" href="_cases_8c.html#a82382858b44a9b5dea9136eadac8cee1" title="DestructionUniteCases" alt="" coords="950,588,1101,615"/><area shape="rect" id="node54" href="_unite_8c.html#a513f9afaf118a3c62f342145d7d4b876" title="InitialisationUnite" alt="" coords="969,487,1082,513"/><area shape="rect" id="node56" href="_joueur_8c.html#a66002dd8effd92da1c264d87ea81f84b" title="ModificationNombreUnites" alt="" coords="942,537,1109,564"/><area shape="rect" id="node76" href="_jeu_8c.html#ad67d03c9ee6a368322513e012a820b02" title="ChargementMapFaite" alt="" coords="481,31,626,57"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a36e5527ace0fe15cfb4f9484652572c4"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int <a class="el" href="_s_d_l___jeu_8h.html#a36e5527ace0fe15cfb4f9484652572c4">MenuPrincipal2</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l01115">1115</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">AffichageImageSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l01333">AffichageTerrainSdlJeu2()</a>, <a class="el" href="_jeu_8c_source.html#l00187">ChargementJeu()</a>, <a class="el" href="_jeu_8c_source.html#l01006">ChargementMapFaite()</a>, et <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l01044">MenuPrincipal()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_a36e5527ace0fe15cfb4f9484652572c4_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_a36e5527ace0fe15cfb4f9484652572c4_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_a36e5527ace0fe15cfb4f9484652572c4_cgraph" id="_s_d_l___jeu_8c_a36e5527ace0fe15cfb4f9484652572c4_cgraph">
<area shape="rect" id="node3" href="_s_d_l___jeu_8c.html#a54451a6ac2e7171905cc7cd58ab58ecb" title="AffichageImageSdlJeu" alt="" coords="168,31,315,57"/><area shape="rect" id="node5" href="_s_d_l___jeu_8c.html#a164771274ca4217c605fbe579acce2f8" title="AffichageTerrainSdlJeu2" alt="" coords="163,81,319,108"/><area shape="rect" id="node11" href="_jeu_8c.html#ad2e767bdc6fb46445dfc38906b5279f0" title="ChargementJeu" alt="" coords="186,144,297,171"/><area shape="rect" id="node23" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="395,208,515,235"/><area shape="rect" id="node25" href="_jeu_8c.html#ad67d03c9ee6a368322513e012a820b02" title="ChargementMapFaite" alt="" coords="169,245,314,272"/><area shape="rect" id="node7" href="_terrain_8c.html#a7cd62dbc95a70c8bc466501b19c72c0e" title="ObtientConstCasesTerrain" alt="" coords="368,5,541,32"/><area shape="rect" id="node9" href="_jeu_8c.html#a870adf9b0857e5fd443c1de05a04952b" title="ObtientTerrainConstJeu" alt="" coords="377,56,532,83"/><area shape="rect" id="node13" href="_terrain_8c.html#a552e8705aae2fb058d130b63a6c99d45" title="DestructionTerrain" alt="" coords="394,107,515,133"/><area shape="rect" id="node19" href="_terrain_8c.html#a7368383a5bf78f14daa56ad29f17ec1b" title="InitialisationTerrain" alt="" coords="393,157,516,184"/><area shape="rect" id="node15" href="_cases_8c.html#aa30b79324f9aa68e3249d4b455829540" title="DestructionCases" alt="" coords="591,107,713,133"/><area shape="rect" id="node17" href="_unite_8c.html#a2df5f84d40b0cfdc35a2e9e780f59429" title="DestructionUnite" alt="" coords="763,107,875,133"/><area shape="rect" id="node21" href="_cases_8c.html#aa22815cc4f237714fa0ef5a1749daf36" title="InitialisationCases" alt="" coords="590,157,714,184"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="affab2427ee5925f9c23f340c2748721b"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#affab2427ee5925f9c23f340c2748721b">RechercherPositionCurseurSdlJeu</a> </td>
          <td>(</td>
          <td class="paramtype">int *&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int *&#160;</td>
          <td class="paramname"><em>y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>xsouris</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>ysouris</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l00408">408</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00020">BoucleSdlJeu()</a>, et <a class="el" href="_s_d_l___jeu_8c_source.html#l02223">EditeurMap()</a>.</p>

</div>
</div>
<a class="anchor" id="a58ac203d6b9059938d244c69b398c70c"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#a58ac203d6b9059938d244c69b398c70c">TrajetPossible</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_flechesdeplacement_8h.html#a43f0f58d7edee37df4efdfea332e9262">FlechesDeplacement</a> *&#160;</td>
          <td class="paramname"><em>fl</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int *&#160;</td>
          <td class="paramname"><em>possibilite</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int *&#160;</td>
          <td class="paramname"><em>nbfleche</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>max</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int *&#160;</td>
          <td class="paramname"><em>casesdep</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int *&#160;</td>
          <td class="paramname"><em>nbcasedep</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l00825">825</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00932">ajoutfleche()</a>, et <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00631">DeplacementUniteSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_s_d_l___jeu_8c_a58ac203d6b9059938d244c69b398c70c_cgraph.png" border="0" usemap="#_s_d_l___jeu_8c_a58ac203d6b9059938d244c69b398c70c_cgraph" alt=""/></div>
<map name="_s_d_l___jeu_8c_a58ac203d6b9059938d244c69b398c70c_cgraph" id="_s_d_l___jeu_8c_a58ac203d6b9059938d244c69b398c70c_cgraph">
<area shape="rect" id="node3" href="_s_d_l___jeu_8c.html#a71be0721f1f2dea2254bdcdf447e3c1f" title="ajoutfleche" alt="" coords="176,5,259,32"/><area shape="rect" id="node5" href="_jeu_8c.html#a930e83c086fd3b04afb97fda5f3350ec" title="ObtientTerrainJeu" alt="" coords="157,56,277,83"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="abd858cacf023829e83056c8f6e505888"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_s_d_l___jeu_8h.html#abd858cacf023829e83056c8f6e505888">UsineSdlJeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="_s_d_l___jeu_8h.html#ab294f56710a0f832d422dbc63acfcba6">sdljeu</a> *&#160;</td>
          <td class="paramname"><em>sj</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">SDL_Surface *&#160;</td>
          <td class="paramname"><em>ecran</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>y</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Définition à la ligne <a class="el" href="_s_d_l___jeu_8c_source.html#l00977">977</a> du fichier <a class="el" href="_s_d_l___jeu_8c_source.html">SDL_Jeu.c</a>.</p>

<p>Références <a class="el" href="_s_d_l___jeu_8c_source.html#l00427">AffichageImageSdlJeu()</a>, <a class="el" href="_s_d_l___jeu_8c_source.html#l00437">AffichageTerrainSdlJeu()</a>, <a class="el" href="_cases_8c_source.html#l00080">CreationUniteCases()</a>, <a class="el" href="_joueur_8c_source.html#l00025">ModificationNombreUnites()</a>, <a class="el" href="_joueur_8c_source.html#l00020">ModificationReserveNourriture()</a>, <a class="el" href="_terrain_8c_source.html#l00022">ObtientCasesTerrain()</a>, et <a class="el" href="_jeu_8c_source.html#l00017">ObtientTerrainJeu()</a>.</p>

<p>Référencé par <a class="el" href="_s_d_l___jeu_8c_source.html#l00567">ChoixCasesSdlJeu()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
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